Michael Shur Software Development Engineer
michaelshur28@gmail.com

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Language and Tools I have experience in:

Python Android Application development
C# MySQL
Unreal Engine Java Swing
Web Development (HTML, CSS, And JavaScript) JavaFX
Microsoft Visual Studio Unity Matlab
TypeScript Tensorflow

Playable Games

Play → Space Invaders (with physics) Unity | C#

Get it on Google Play

Play → Minesweeper - The Classic Game HTML | JavaScript

Play → Destroy the Asteroids - Original Game HTML5 Canvas | JavaScript

Source Code

mouse over or tap images below to view demos

LawnmowerMania

A unique puzzle game I created using UE4. Unreal Engine 4 | C++

View Source Code
View Trailer

Paint Application

My version of the famous software: Microsoft Paint. Java | Java GUI Swing

View Source Code
Download & Run

Robot Arm Pathfinding

Application that displays the path a virtual robotic arm takes to reach a position specified by the user Matlab | Pathfinding

View Source Code
Download & Run

Storyboard

Application that displays the path a virtual robotic arm takes to reach a position specified by the user Tensorflow | NLP | NodeJS

View Source Code
View Live App

Digit Recognizer

Application that recognizes digits that a user draws in a canvas window TensorflowJS | Deep learning

View Source Code
View Application

Mancala Android App

Mancala Andriod Application with AI chess player, and 2 player pass n play Android | Java | XML

View Source Code
View On App Store

BitTorrent

Simple BitTorrent Java implementation, for sharing and requesting files which make up the classic video Rick Astley - Never Gonna Give You Up

Source Code

Solving Sudoku with AI heuristics

Solves a specified Sudoku Puzzle, using the heuristic search algorithm known as local beam search.

Source Code

Multithreaded Bank System

A bank system implementation written in the programming language C which keeps track of and handles requests to correctly alter the accounts of customers.

Source Code

Slice-It

A cool VR game where the player dodges as well as uses their given tracker beam and lightsaber to either avoid or destroy different obstacles that are hurtling towards them. (created and tested using the Unity game engine as well as the Vive VR display).

Source Code

View Trailer

Contact

7324924241
michaelshur28@gmail.com

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